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[1.20.4] Game crash when using #mine with C2ME installed #4321

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abidbmt opened this issue Apr 2, 2024 · 6 comments
Open

[1.20.4] Game crash when using #mine with C2ME installed #4321

abidbmt opened this issue Apr 2, 2024 · 6 comments
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@abidbmt
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abidbmt commented Apr 2, 2024

Just as the title states, the game freezes and crashes with no exceptions or errors in the logs if you have C2ME (v0.2.0+alpha.11.62) installed with Baritone (v1.10.2). I found the incompatibility by removing mods until the game didnt crash anymore and then confirmed that its a incompatibility between both of them by only having both installed.

@abidbmt abidbmt added the bug Something isn't working label Apr 2, 2024
@keygun-development
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Same happens when using #resume when buildInLayers is enabled.

@Its3rr0rsWRLD
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Thank you! I didn't know what was causing it and I finally fixed it! ❤️

@ac1mx
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ac1mx commented May 27, 2024

I can confirm this bug still exists on 1.20.4 with Baritone 1.10.2 and C2ME version 0.2.0+alpha.11.67

@wagyourtail
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wagyourtail commented May 29, 2024

1.10.2 was released before the noted fix. can you test if it's fixed in https://github.com/cabaletta/baritone/actions/runs/8475101949 's build. download/extract one of the versions from the artifacts zip.

@ac1mx
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ac1mx commented May 29, 2024

https://github.com/cabaletta/baritone/actions/runs/8475101949 seems to have fixed it! Using 1.20.4, C2ME 0.2.0+alpha.11.67+1.20.4, and Baritone 1.10.2-1-g6d067136.

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